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Zelmite Mine

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Zelmite Mine is the seventh and final dungeon in Dark Cloud 2 and takes place during Chapter 8: The Forgotten Adventure. It is a large mine in Palm Brinks that has been mostly stripped of its zelmite ore, which is used to power the Blackstone One and other trains. Mayor Need sends Max to look for more zelmite, as he feels there is a huge deposit that's just waiting to be discovered.

Although only Max is available to use at first, Monica later makes her appearance upon entering the Miner's Breakroom. This final dungeon has a massive 38 floors! There are four dead ends containing mini-bosses, two break rooms, and the depths containing the final boss. Only two seals are present in the entirety of the dungeon - both of them being white seals. The gate key is the Trolley Oil, which is used to power a mining cart to advance to the next floor. Getting through blocked pathways requires the Rusted Key, which simply opens the locked door.

There is very little in the way of story this chapter because this dungeon is entirely optional, as you have technically already beaten the game to get here. However, even with ultimate weapons and some skill, this dungeon will still be a challenge for most players. It gets even harder as you go on by throwing stronger versions of the previous enemies, improving vastly in health. The Ridepod has surprisingly little defense against the stronger enemies, and so it is imperative that you build up your ultimate weapons to its maximum possible stats.

HistoryEdit

Miner's BreakroomEdit

A Suspicious OpeningEdit

Zelmite Mine DepthsEdit

MedalsEdit

Time AttackEdit

The time trial medals here are very easy to obtain, as every floor is given lots of time to defeat every monster, collect abs and gilda, and open every chest. As long as you aren't needlessly wandering around the map, you should be fine.

Items OnlyEdit

Like with earlier item-only stages, Poison Apples can be used to weaken most of the enemies, Holy Water can be used against undead enemies, and Final Bombs are recommended for taking down larger foes. Elemental Stones are great in Zelmite Mine, as many enemies have elemental weaknesses. The cannon-type enemies will cause a headache due to their tendency to shoot cannonballs and ruin your chances of a medal, use a Stone Berry or Heart-Throb Cherry to stop them, and finish them off with Elemental Stones or Final Bombs.

SphedaEdit

Spheda in Zelmite Mine can be difficult at first, but later becomes easy to get the hang of. Although the wooden support beams can get in the way, they can be used to make bouncing shots. Also note that the walls are jagged, and bouncing shots off them can be inconsistent. But other than that, there are very few off-course areas. The Flamingo works wonderfully in here, as curved shots can be very helpful and surprisingly easy to pull off.

FloorsEdit

Get the Zelmite!Edit

Contents
Total ABS / Gilda 4400 / 2264
Monsters

- Whitebeard x4
- Ore Robber x6
- Fairy Helper x6
- Dark Flower x6 (Key)

Medals
Time Attack 9:20
Spheda Reward Healing Coin
Floor Goal Max's Gun only

Moon MoleEdit

Contents
Total ABS / Gilda 4800 / 2730
Monsters

- Whitebeard x6
- Ore Robber x6
- Mine Moler x6
- Mallone x6 (Key)

Medals
Time Attack 9:00
Spheda Reward Bull's-Eye Coin
Floor Goal Without Healing

Powerful FrogEdit

Contents
Total ABS / Gilda 4800 / 2376
Monsters

- Dark Flower x6
- Thunder Drake x6
- Wind Drake x6
- Gamal x6 (Key)

Medals
Time Attack 8:50
Spheda Reward Potato Pie
Floor Goal Items only

Evil Bat InvasionEdit

Contents
Total ABS / Gilda 4260 / 2028
Monsters

- Mimic x2
- Evil Bat x11
- Darker x5
- Holy Drake x4 (Key)

Medals
Time Attack 9:45
Spheda Reward Mighty Healing x10
Floor Goal Ridepod only

Miner's BreakroomEdit

Upon entering the Miner's Breakroom, a little cutscene will appear showing the return of Monica. She'll be in your party and you'll be able to play as her again, until the very end of the game.

Crossroads of DestinyEdit

Contents
Total ABS / Gilda 4240 / 1952
Monsters

- Danger Bomb x4
- Stone Guard x4
- Evil Bat x4
- Snow Ghost x4
- Fire Ghost x4 (Key)

Medals
Time Attack 9:46
Spheda Reward Garnet
Floor Goal Items only

Scary FaceEdit

Contents
Total ABS / Gilda 4500 / 2070
Monsters

- King Mimic x1
- Cabuble x5
- Darker x5
- Face of Yaksa x5
- Stormflower x5 (Key)

Medals
Time Attack 8:40
Spheda Reward Amethyst
Floor Goal Without Healing

Powerful Wild BoarEdit

Contents
Total ABS / Gilda 4920 / 2668
Monsters

- Evil Bat x6
- Ghoul x6
- Ram Z x6
- Fire Ghost x2
- Spider Lady x2 (Key)

Medals
Time Attack 8:40
Spheda Reward Aquamarine
Floor Goal Items only

Murderous TankEdit

Contents
Total ABS / Gilda 5520 / 2468
Monsters

- Mimic x2
- King Mimic x2
- Angry Cannon x6
- Evil Bat x6
- Rock Face x4
- Ummagumma x4 (Key)

Seal White Seal
Medals
Time Attack 9:50
Spheda Reward Potato Pie
Floor Goal Ridepod only

Dead End 1Edit

The first dead end is accessed by taking the moon path from Crossroads of Destiny. It contains two identical mini-bosses, the Nail Bursts, and is optional in terms of completing the game. Winning this boss fight nets you a Healing Coin and a Sun Stone, which can be used to create the Nova Cannon IV if you've already used your other Sun Stone.

Which One?Edit

Contents
Total ABS / Gilda 5220 / 2340
Monsters

- Mimic x6
- Ram Z x6
- Iron Spear x3
- Faerie x6 (Key)

Medals
Time Attack 8:50
Spheda Reward Pearl
Floor Goal Monica's Sword only

The Old Woman Saw ItEdit

Contents
Total ABS / Gilda 2880 / 1770
Monsters

- Ummagumma x6
- Spider Lady x6 (Key)
- {{{monster 3}}}

Medals
Time Attack 9:00
Spheda Reward Fruit of Eden
Floor Goal Without Healing

A Giant Snake!Edit

Contents
Total ABS / Gilda 4380 / 1880
Monsters

- King Mimic x2
- Sand Dragon x1
- Iron Spear x2
- Rock Face x6
- Ghoul x6 (Key)

Medals
Time Attack 9:25
Spheda Reward Peridot
Floor Goal Items only

Undaunted SoldiersEdit

Contents
Total ABS / Gilda 4800 / 1980
Monsters

- R. Joker x4
- R. Spade x4
- R. Heart x4
- R. Diamond x4
- R. Club x4 (Key)

Medals
Time Attack 9:40
Spheda Reward Sapphire
Floor Goal Ridepod only

Hell, Ward 1Edit

Contents
Total ABS / Gilda 3760 / 1736
Monsters

- King Mimic x2
- R. Joker x4
- Iron Spear x6
- Thunder Drake x2 (Key)

Medals
Time Attack 9:50
Spheda Reward Witch Parfait
Floor Goal Max's Gun only

Dead End 2Edit

The second dead end is accessed by taking the moon path from Which One?. It contains eight Rare Jackets that will fight you all at once, and is optional in terms of completing the game. Winning this boss fight nets you an Absorption Coin and Moon Stone.

Road to TruthEdit

Contents
Total ABS / Gilda 7200 / 2472
Monsters

- Scarecrow x6
- Plutos x6
- Duke Balloon x6
- Death Mouse x6 (Key)

Medals
Time Attack 10:30
Spheda Reward Witch Parfait
Floor Goal Items only

CrossroadsEdit

Contents
Total ABS / Gilda 5640 / 1892
Monsters

- Mimic x4
- Hell Fairy x6
- Mystery Plant x6
- Great Tree x2 (Key)

Medals
Time Attack 10:50
Spheda Reward Moon Stone
Floor Goal Max's Wrench only

Lost RoadEdit

Contents
Total ABS / Gilda 7440 / 2658
Monsters

- Bolter x8
- Elite Corsair x6
- Platinum Gear x6
- Ebony Tortoise x4 (Key)

Medals
Time Attack 11:20
Spheda Reward Level Up Powder
Floor Goal Ridepod only

IndecisionEdit

Contents
Total ABS / Gilda 6540 / 2380
Monsters

- Demon Puppet x6
- Mystery Plant x4
- Shadow x5
- Bandou x4
- Behemoth x2 (Key)

Medals
Time Attack 11:35
Spheda Reward Treasure Chest Key x8
Floor Goal Items only

Dead End 3Edit

The third dead end is accessed by taking the moon path from Crossroads. It contains two identical mini-bosses, the Sphinxes. Unlike the other dead end bosses, this boss must be defeated in order to complete the game. Winning this boss fight will net you an Experience Coin, a Poison Coin, and Dynamite, which will be required in order to proceed past the cave wall in the last floor of the dungeon, the Zelmite Mine Depths.

Little Dragon ArmyEdit

Contents
Total ABS / Gilda 6720 / 2200
Monsters

- Holy Wyrm x4
- Wind Wyrm x4
- Thunder Wyrm x4
- Ice Wyrm x4
- Fire Wyrm x4 (Key)

Medals
Time Attack 11:40
Spheda Reward Level Up Powder x2
Floor Goal Without Healing

Captain ReturnsEdit

Contents
Total ABS / Gilda 4440 / 1584
Monsters

- Oyakata x4
- Elite Corsair x8
- Great Tree x2 (Key)

Medals
Time Attack 12:00
Spheda Reward Fruit of Eden
Floor Goal Monica's Magic only

Hell's Turning PointEdit

Contents
Total ABS / Gilda 7200 / 2220
Monsters

- Moonlight Hulk x6
- Bandou x6
- Titan x6
- Ladha x2 (Key)

Medals
Time Attack 11:55
Spheda Reward Level Up Powder x2
Floor Goal Ridepod only

Mummy HeavenEdit

Contents
Total ABS / Gilda 8520 / 2062
Monsters

- Dark Keeper x2
- Fire Wyrm x2
- Holy Wyrm x2
- Revenant x16 (Key)

Medals
Time Attack 12:40
Spheda Reward Stamina Drink x2
Floor Goal Items only

Dead End 4Edit

The fourth dead end is accessed by taking the moon path from Little Dragon Army. It contains eight Mandoras that will fight you all at once, and is optional in terms of completing the game. Winning this boss fight nets you two Diamonds.

A Suspicious OpeningEdit

This break room will reintroduce an old nemesis, Flotsam. He has returned with a new mechanized body thanks to his new boss, and will be eager to fight you. Take a snapshot of him to earn an additional scoop before defeating him.

Ward 3 EntranceEdit

Contents
Total ABS / Gilda 9400 / 2426
Monsters

- King Mimic x1
- Revenant x4
- Dark Alchemist x6
- Last Guardian x6
- Smiling Wolf x6 (Key)

Medals
Time Attack 12:30
Spheda Reward Garnet
Floor Goal Items only

Flotsam's Broken ArmyEdit

Contents
Total ABS / Gilda 9440 / 2668
Monsters

- Mimic x4
- Cerberus x4
- Krau Mauness x4
- Incuder x6
- Imp x6 (Key)

Medals
Time Attack 12:40
Spheda Reward Amethyst
Floor Goal Without Healing

Hell, Ward 3 - Wellside GossipEdit

Contents
Total ABS / Gilda 9200 / 2456
Monsters

- Dead Rope x2
- Mrs. Gourgon x6
- Busy Moler x6
- Bambamchoo x6 (Key)

Medals
Time Attack 13:00
Spheda Reward Aquamarine
Floor Goal Ridepod only

Devil ElementalEdit

Contents
Total ABS / Gilda 8000 / 2400
Monsters

- Tempest Servant x4
- Wind Servant x4
- Thunder Servant x4
- Snow Servant x4
- Magma Servant x4 (Key)

Medals
Time Attack 13:10
Spheda Reward Diamond
Floor Goal Max's Gun only

MarinerEdit

Contents
Total ABS / Gilda 11400 / 2964
Monsters

- Sweet Dynamite x6
- Iwanosuke x6
- Garuda x6
- Mariner x6 (Key)

Medals
Time Attack 13:40
Spheda Reward Emerald
Floor Goal Monica's Sword only

Ultimate SnakeEdit

Contents
Total ABS / Gilda 11000 / 2428
Monsters

- King Mimic x2
- Dead Rope x2
- Iron Ghost x6
- Mrs. Gourgon x6
- Wraith x6 (Key)

Medals
Time Attack 12:30
Spheda Reward Pearl
Floor Goal Items only

AnxietyEdit

Contents
Total ABS / Gilda 9000 / 2012
Monsters

- RSF Joker x4
- RSF Spade x4
- RSF Heart x4
- RSF Diamond x4
- RSF Club x4 (Key)

Medals
Time Attack 12:38
Spheda Reward Peridot
Floor Goal Monica's Magic only

OmenEdit

Contents
Total ABS / Gilda 10400 / 1848
Monsters

- King Mimic x2
- Tiamat x4
- Bone King x4
- Spinning Saucer x4
- Minotaurus x4 (Key)

Seal White Seal
Medals
Time Attack 10:50
Spheda Reward Ruby
Floor Goal Max's Wrench only

Firm BeliefEdit

Contents
Total ABS / Gilda 12200 / 2648
Monsters

- Flying Steel x1
- Iron Ghost x4
- Sweet Dynamite x6
- Tiamat x6
- Minotaurus x6 (Key)

Medals
Time Attack 11:30
Spheda Reward Sapphire
Floor Goal Items only

Seeping LightEdit

Contents
Total ABS / Gilda 14400 / 2504
Monsters

- King Mimic x2
- Spinning Saucer x4
- Flying Steel x6
- Bone King x6
- Tiamat x6 (Key)

Medals
Time Attack 11:45
Spheda Reward Topaz
Floor Goal Without Healing

Zelmite Mine DepthsEdit

Before proceeding, make sure you obtained the Dynamite from Dead End 3, as you won't be able to blast open the walls of the Zelmite Mine Depths without it. The depths contain a huge deposit of zelmite, but guarding it is the Fake Genie from the first Dark Cloud game. Be sure to take a snapshot of the zelmite and of the genie for additional scoops. Defeating the final boss will play the second ending to the game.

GalleryEdit

Locations in the Dark Cloud series

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