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Ocean's Roar Cave

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Ocean's Roar Cave is the fourth dungeon in Dark Cloud 2 and takes place during Chapter 4: Goodbye Shingala. It is located in the Veniccio coast, and contains floors set in underground sea caves and above-ground coastlines. The intermediate floors contain only underground portions, and so spheda may be played here. The gate key used is the Luna Stone, and getting through blocked paths requires the Luna Piece. The Ocean's Roar Cave introduces the Aquarium and the Finny Frenzy to the player.

HistoryEdit

Tons of FishEdit

Cave of Ancient MuralsEdit

Return of the SerpentEdit

When starting Return of the Serpent, a cutscene will introduce the Finny Frenzy in Palm Brinks, where Mayor Need and Morton in city hall once again are excited to unveil the new fish racing contest to the town folks. The Finny Frenzy becomes available to the player every ten days afterwards.

Shigura VillageEdit

MedalsEdit

Time AttackEdit

The floors on Ocean's Roar Cave are huge, but there is ample time given to defeat all monsters and collect ABS and Gilda. The time trial medals are especially easy to get if you have weapons that can one-hit kill and have Pau in your support character slot. You should even have time to throw all the rocks in the level to look for items, assuming that you don't dawdle around unnecessarily.

Item OnlyEdit

As always, bringing along Improved Bombs kills many of the enemies in the item-only stages. Enemies that are particularly hard to hit such as the Sand Molers can be weakened with Poison Apples, and finished off using Bomb Nuts. Undead enemies can be weakened with Holy Water, and may be finished off using other items. Pirate Tanks can be highly annoying due to their tendency to use cannonballs, which can screw up your chances of earning an item-only medal. Using a Stone Berry or a Heart-Throb Cherry, and finishing them off using Improved Bombs is the best way to bring them down.

SphedaEdit

Spheda in Ocean's Roar Cave is easy, as there are rarely any off course areas, and only completely-underground levels have spheda medals. Do note however that the cave walls are uneven, so do not try to bounce the ball off the wall and expect consistency. Occasionally you may get the ball stuck right next to the wall, in which case you may move the ball using the square button to a nearby location, but this will cost you one shot. Also note that the ball will lose most of its momentum when it touches the floor, due to the floor being covered in seawater, so using topspin may help counteract this. Otherwise, this dungeon is one big playground for spheda, with the Swan or Flamingo being generally the best clubs to use.

FishingEdit

Only the levels that contain above-ground portions have fishing medals, as fishing can only be done by the coastline. But like any of the fishing goals, it requires patience and/or luck, and can take anywhere from a short to a long time. Consider investing fishing points in your Fishing Rod or Lure Rod to make things easier.

FloorsEdit

Pirates!Edit

Contents
Total ABS / Gilda 1000 / 540
Monsters

- Corsair x12
- Fintol x6
- Geron x4 (Key)

Medals
Time Attack 6:35
Fishing Goal 48 cm
Floor Goal Monster Transformation only

Tons of FishEdit

Contents
Total ABS / Gilda 1040 / 960
Monsters

- Goyone x12
- Sea Bat x6
- Statue x2
- Geron x4 (Key)

Medals
Time Attack 6:20
Fishing Goal 50 cm
Floor Goal Ridepod only

Tank and BossEdit

Contents
Total ABS / Gilda 798 / 459
Monsters

- Pirate Tank x1
- Corsair x6
- Captain x4
- Beach Rat x4 (Key)

Seal Blue Seal
Medals
Time Attack 6:09
Fishing Goal 68 cm
Floor Goal Without Healing

Water MonsterEdit

Contents
Total ABS / Gilda 996 / 660
Monsters

- Fintol x4
- Aqua Element x4
- Sea Bat x4
- Statue x4
- Mimic x2
- Beach Rat x4 (Key)

Medals
Time Attack 6:40
Fishing Goal 46 cm
Floor Goal Monica's Magic only

Scary Auntie MedusaEdit

Contents
Total ABS / Gilda 1044 / 854
Monsters

- Auntie Medusa x6
- Shiva x2
- Aqua Element x4
- King Mimic x1
- Geron x6 (Key)

Medals
Time Attack 7:00
Fishing Goal 50 cm
Floor Goal Max's Gun only

Sand MolersEdit

Contents
Total ABS / Gilda 1008 / 1168
Monsters

- Mimic x4
- Statue x4
- Goyone x6
- Sand Moler x8 (Key)

Medals
Time Attack 6:25
Spheda Reward Stamina Drink x2
Floor Goal Items only

Bat DenEdit

Contents
Total ABS / Gilda 834 / 610
Monsters

- Mimic x1
- Sea Bat x18
- Auntie Medusa x4 (Key)

Medals
Time Attack 6:00
Spheda Reward Pearl
Floor Goal Ridepod only

Pirates' HideoutEdit

Contents
Total ABS / Gilda 1294 / 1006
Monsters

- Pirate Tank x6
- Corsair x3
- Captain x10
- King Mimic x1
- Shiva x2 (Key)

Medals
Time Attack 6:15
Spheda Reward Chill Stone x5
Floor Goal Ridepod only

Cave of Ancient MuralsEdit

You need to first advance in Veniccio's georama before you're able to take on Shingala. Talking to Osmond in the future will eventually prompt you to get an Aquarium and an Electric Worm. Feeding the electric worm to any fish will transform it into an Electric Fish, which will be kept in the tank until you're ready to fight Shingala.

Wandering ZappyEdit

Contents
Total ABS / Gilda 1276 / 1032
Monsters

- Auntie Medusa x4
- Aqua Element x8
- Goyone x6
- Mimic x4
- Zappy x2 (Key)

Seal White Seal
Medals
Time Attack 6:30
Spheda Reward Level Up Powder
Floor Goal Max's Wrench only

Banquet of the DeadEdit

Contents
Total ABS / Gilda 1360 / 1176
Monsters

- Sooty x4
- Hornhead x8
- Pirate Tank x4
- King Mimic x2
- Sand Moler x4 (Key)

Medals
Time Attack 5:50
Spheda Reward Absorption Coin
Floor Goal Items only

ImprovementsEdit

Contents
Total ABS / Gilda 1200 / 818
Monsters

- Zappy x4
- Aqua Element x2
- Sea Tortoise x2
- Ragstink x6
- Neo Vanguard x4 (Key)

Seal Red Seal
Medals
Time Attack 5:20
Spheda Reward Treasure Chest Key x5
Floor Goal Without Healing

Return of the SerpentEdit

Contents
Total ABS / Gilda 1094 / 1198
Monsters

- Sea Serpent x1
- Goyone x6
- Sooty x6
- Mimic x4
- Sand Moler x4 (Key)

Medals
Time Attack 6:35
Fishing Goal 50 cm
Floor Goal Ridepod only

Cursed SeaEdit

Contents
Total ABS / Gilda 1256 / 1430
Monsters

- Master Jacket x4
- Shiva x4
- Mimic x2
- Pirate Tank x6
- Neo Vanguard x4 (Key)

Medals
Time Attack 6:15
Fishing Goal 54 cm
Floor Goal Max's Wrench only

Sea of AtrocityEdit

Contents
Total ABS / Gilda 1532 / 1334
Monsters

- Sea Serpent x2
- Master Jacket x6
- Sooty x6
- King Mimic x2
- Zappy x6 (Key)

Medals
Time Attack 6:00
Fishing Goal 46 cm
Floor Goal Monica's Sword only

Shigura VillageEdit

Visiting the Shigura Village for the first time will not prompt anything. Once you advance in the georama and receive the Shell Talkie from Dr. Nobb in the future, you will be able to communicate with the shigura and receive the Secret Dragon Remedy for Shingala's injuries. After giving the medicine to Shingala, Gaspard's flying battleship will be heading to the village. Returning to the village, you will find that Dr. Jaming has placed mind control devices on the shigura, and he must be fought.

Star Path FloorsEdit

Looking for the Water GemEdit

Contents
Total ABS / Gilda 2084 / 1936
Monsters

- Arkerath x4
- Blackbeard x4
- Zombie Pirate x4
- Mimic x2
- Star Tortoise x4 (Key)

Medals
Time Attack 6:40
Spheda Reward Resurrection Powder
Floor Goal Items only

Pirates' RevengeEdit

Contents
Total ABS / Gilda 3132 / 3012
Monsters

- Pirate Eye x6
- Blackbeard x6
- Coral Dog x6
- Fat Naga x6 (Key)

Medals
Time Attack 5:55
Spheda Reward Treasure Chest Key x5
Floor Goal Without Healing

Death OceanEdit

Contents
Total ABS / Gilda 2528 / 1956
Monsters

- Fat Naga x4
- King Mimic x2
- Pirate Eye x4
- Metal Bomber x4
- Arkerath x4 (Key)

Medals
Time Attack 6:14
Spheda Reward Level Up Powder
Floor Goal Monica's Sword only

Chamber of the Sleeping Water GemEdit

The Sea Dragon is necessary to defeat in order to collect the Water Gem key item. Take a snapshot of the Water Gem Altar to get an additional scoop before leaving.

GalleryEdit

Locations in the Dark Cloud series

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