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King Mimic

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King Mimic 1

The King Mimic is an enemy from Dark Cloud and Dark Cloud 2, and the bigger version of the Mimic. Along with the Mimic, it appears in every dungeon, only less frequently.

For quotes, see Steve's Quotes or Monster Quotes.

Battle TacticsEdit

Dark CloudEdit

The King Mimic springs from large chests that usually house weapons or the Happy Clown. It is a very dangerous foe, but is very rare to find. Making single hits and running away is a good technique early on, but if possible, use a ranged weapon with high attack power, or use items if the situation becomes very bad.

Dark Cloud 2Edit

The King Mimic in Dark Cloud 2 has been integrated to follow the no-more-big-chest rule of the game. Instead, it makes a roar and grows in size very quickly. The King Mimic changes in appearance every dungeon, adapting to the chests of the level.

The King Mimic has three attacks: The first is a single bite that does low damage and cannot pierce through a player's guard, but is fast and deals poison. The second is a lick using its large tongue. The attack is slower and still does not break the players block, but does damage and causes thirst. The third attack is a slap using its large hands. This attack doesn't cause any status effects, but it pierces through a player's guard and will cut health in half if it's not avoided or dodged.

The best way to deal with King Mimics is with the Ridepod equipped with a ranged weapon. If the Ridepod is unavailable, an effective tactic is to get the King Mimic into an open area and try to stay behind it. Wait for it to do its clap attack and then land a combo. Once you hit it with the combo finisher, IMMEDIATELY dodge back (tilt the control stick away from the King Mimic and press X) and repeat the process. Chances are that the King Mimic will be in Rage Mode at this point, so taking extreme caution is advised.

Monster NotesEdit

Dark CloudEdit

WIP

Dark Cloud 2Edit

Dark Cloud 2 King Mimic King Mimic King Mimic King Mimic King Mimic
Habitat

Underground Water Channel

Rainbow Butterfly Wood Starlight Canyon Ocean's Roar Cave Mount Gundor
Type Magical Creature Magical Creature Magical Creature Magical Creature Magical Creature
Hit Points 150 250 400 600 750
Attack/Defense 14/7 21/15 38/20 51/40 61/50
ABS/Gilda 10/12 16/18 38/20 40/40 120/68
Weakness Flame (150%), Smash (250%) None Lightning (150%), Smash (250%) Chill (150%), Smash (250%) Chill (150%), Smash (250%)
Effective Weapons Beam (150%) None Beam (150%) Beam (150%) Beam (150%)
Ineffective Weapons Gun (50%), Grenade (50%) None Gun (50%), Grenade (50%) Gun (50%), Grenade (50%) Gun (50%), Grenade (50%)
Item Inventory None None Rolling Log None None
Dark Cloud 2 King Mimic King Mimic King Mimic King Mimic
Habitat Underground Water Channel Star Path Rainbow Butterfly Wood Star Path Starlight Canyon Star Path Ocean's Roar Cave Star Path
Type Magical Creature Magical Creature Magical Creature Magical Creature
Hit Points 730 800 800 800
Attack/Defense 77/57 84/70 85/65 84/65
ABS/Gilda 146/78 160/78 160/78 160/78
Weakness Flame (150%), Smash (250%) Lightning (150%), Smash (250%) Smash (250%) Smash (250%)
Effective Weapons Beam (150%) Beam (150%) Beam (150%) Beam (150%)
Ineffective Weapons Gun (50%), Grenade (50%) Gun (50%), Grenade (50%) Gun (50%), Grenade (50%) Gun (50%), Grenade (50%)
Item Inventory None None None None
Dark Cloud 2 King Mimic King Mimic King Mimic
Habitat Moon Flower Palace Zelmite Mine Zelmite Mine Depths
Type Magical Creature Magical Creature Magical Creature
Hit Points 1300 7000 11700
Attack/Defense 117/80 142/92 182/130
ABS/Gilda 200/112 300/90 600/88
Weakness Smash (250%) None Smash (250%)
Effective Weapons Beam (150%) Beam (150%) Beam (150%)
Ineffective Weapons Gun (50%), Grenade (50%) Gun (50%), Grenade (50%) Gun (50%), Grenade (50%)
Item Inventory None None None

Variation GalleryEdit

Additional ImagesEdit

Monsters in Dark Cloud
Monsters in Dark Cloud 2

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