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Georama items are objects one can build in Georama, made out of commonly dropped items, and place in locations to reconstruct a village, town or change the future. Most georama items individually cost polyns and provide Culture Points (CP), the larger the item the more polyns it costs. CP works slightly differently, some items provide a lot of CP but are very pricy (such as houses), while some cheaper items are better used to collect CP, such as decorations for their relatively low cost.

To actually be able to build a georama item you first need a blueprint, these can be found in Geostones in Dark Cloud 2. In Dark Cloud you don't need to build them, as they're stored individually in Atla, this does mean that the items you find are all you have.

In the sequel there is added danger related to the location you are building in; Veniccio requires piers to build over the sea and Heim Rada forces you to avoid using items that can be burned due to the Fire Squall.

Dark Cloud 2Edit

House itemsEdit

Houses are the backbone of Georama construction and are the basic structures used to house people and thus construct an inhabited village. They do provide some CP but in general aren't worth the building cost to be solely used for that purpose. It is recommended to construct the needed houses to reach the required inhabitants for the specific locations. Most people have different needs, meaning you will need to use attachments and decorations to ensure someone will want to live in a house. Note that a house can only hold five house attachments in total.

Item Description Found in Building cost Polyn cost
Culture Points
Brick house "Sturdy shelter against wind and rain."

The third house item collected.

- 8 sturdy rock
- 4 sticky clay
- 2 glass material
Total = 280 Gilda

150
5
Chinese stand "Piping hot pork dumplings! Yum!"

A unique item for Starlight Canyon.
Requires Ferdinand to live in.
Does not support house attachments.

- 6 rolling log
- 3 sturdy cloth
- 1 fire element
- 1 water element
Total = 300 Gilda

300
5
Church "A peace-loving priest's church."

Technically a house as one character can
inhabit it, but does not support house attachments.

- 8 sturdy rock
- 4 glass material
- 3 scrap of metal
- 1 holy element
Total = 330 Gilda

200
8
Firbits' house "Where the seven Firbits live."

A unique item for Sindain.
Already inhabited by the Firbits.
Does not support house attachments.

None 300
10
Iron house "A house made of iron won't burn."

The fourth house item acquired, can be placed in Heim Rada.

- 20 scrap of metal
- 5 glass material
Total = 300 Gilda

200
5
Straw house "Straw roof, mud walls. Great ventilation."
The first house that is unlocked.
Expensive cost-wise, but low polyn count.

- 4 rolling log
- 2 rough rock
- 20 bundle of hay
Total = 520 Gilda

80
5
Wooden house "A country house made of wood."
The second house item, simple but quite expensive.

- 20 rolling log
- 1 sturdy cloth
- 1 glass material
- 2 sugar cane
Total = 480 Gilda

150
5

House attachmentsEdit

House attachments are items that can only be placed when attached to a house, instead of somewhere on the ground. They are either placed on a house's walls or its roof, a maximum of five is allowed per house. Some house items do not support attachments, such as the church and unique houses, like the Chinese stand and the Firbit's home.

Item Description Found in Building cost Polyn cost
Culture Points
Brick chimney "A chimney made of laid bricks."

- 3 sturdy rock
- 1 sticky clay
Total = 80 Gilda

20
4
Chimney pot "A clay-pot chimney."

- 4 sticky clay
- 1 fire element
Total = 140 Gilda

20
4
Great crane "A machine for lifting heavy objects."

- 4 scrap of metal
- 1 hunk of copper
- 1 thunder element
Total = 150 Gilda

60
3
Iron chimney 1 Can be attached to a wall."

- 2 scrap of metal
- 1 fire element
Total = 80 Gilda

20
4
Iron chimney 2 "A chimney made of iron is very sturdy."

- 4 scrap of metal
- 1 fire element
Total = 100 Gilda

20
4
Iron lamp 1 "Can be attached to a wall."

- 1 glass material
- 1 fire element
- 1 scrap of metal
Total = 90 Gilda

20
3
Iron lamp 2 "Can be attached to a wall."

- 5 scrap of metal
- 1 fire element
Total = 110 Gilda

25
3
Iron shed "A shed made of iron. Can withstand heat."

- 5 scrap of metal
Total = 50 Gilda

100
4
Laundry "Keep those clothes clean!"

- 3 sturdy cloth
- 1 thick hide
- 1 water element
Total = 140 Gilda

20
3
Power arm "A machine capable of delicate movement."

- 4 scrap of metal
- 1 hunk of copper
- 1 thunder element
Total = 150 Gilda

60
3
Warehouse "A storage shed made of wood."

- 4 rolling log
Total = 80 Gilda

20
3
Weather vane "For a roof. See which way the wind blows."

- 1 unknown bone
- 3 scrap of metal
- 1 wind element
Total = 110 Gilda

80
4

Large decorative itemsEdit

Large decorative items such as the windmill, generator, shop boat and waterwheel. Do not serve any other purpose but as decoration and to increase culture points, some these might be unique to a specific location and can be built only once.

Item Description Found in Building cost Polyn cost
Culture Points
Barn "A storage barn for holding hay."

- 4 rolling log
Total = 80 Gilda

150
2
Generator "Device for geothermal power generation."

- 6 scrap of metal
- 2 hunk of copper
- 2 fire element
- 2 thunder element
Total = 400 Gilda

300
3
Shop boat "A floating market with everything imaginable."

- 8 rolling log
- 4 sturdy cloth
- 2 bundle of hay
Total = 280 Gilda

100
5
Shed "For animals, but could be used for storage."

- 2 rolling log
- 6 bundle of hay
Total = 160 Gilda

45
4
Waterwheel "Water turns the milestone."

- 4 rolling log
- 1 water element
Total = 140 Gilda

150
3
Well "A source of ever-important water."

- 5 sturdy rock
- 2 rolling log
- 2 scrap of metal
- 1 water element
Total = 220 Gilda

40
4
Windmill "It's always turning lazily."

- 4 rolling log
- 4 sturdy rock
- 2 sturdy cloth
- 1 wind element
Total = 260 Gilda

100
5

Small decorative itemsEdit

Small decorative items such as fences, gates, pots, carts and mailboxes. Cheap cost and low increase to culture points, a few of these are unique to a single location.

Item Description Found in Building cost Polyn cost
Culture Points
Barrel "Contains a delicious drink."

- 2 rolling log
- 1 scrap of metal
- 1 thick hide
Total = 100 Gilda

15
2
Bench "Made from clay and wood. Comfortable."

- 3 rolling log
- 1 sticky clay
Total = 80 Gilda

20
2
Cart "A handy cart for moving heavy things."

- 2 rolling log
- 2 scrap of metal
- 1 wind element
Total = 120 Gilda

30
2
Hay and hoe "Soft-looking hay and a hoe."

- 2 bundle of hay
- 1 scrap of metal
Total = 50 Gilda

50
4
Iron fence "A sturdy fence made of iron."

- 2 scrap of metal
Total = 20 Gilda

25
1
Iron gate "A sturdy gate made of iron."

- 5 scrap of metal
Total = 50 Gilda

60
4
Luna Stone light "A light made from a Luna Stone."
A unique item that is only available in Veniccio.

- 1 fire element
- 1 light element
- 1 rolling log
- 1 scrap of metal
Total = 150 Gilda

40
2
Mailbox "Get in touch with old friends!"

- 3 scrap of metal
Total = 30 Gilda

30
Pot "A pot with primitive markings."

- 4 sticky clay
Total = 80 Gilda

15
0
Pot torch "A torch made out of a pot filled with oil."

- 2 rolling log
- 4 sticky clay
- 1 fire element
Total = 180 Gilda

20
2
Rough wooden fence "A simple fence of logs tied together."
Solely useful to clear georama conditions
early on concerning fence requirements.

- 2 rolling log
Total = 20 Gilda

12
0
Star lamp "A beautiful lamp made from a falling star."
A unique item, only available in Balance Valley.

- 2 scrap of metal
- 1 fire element
- 1 glass material
Total = 100 Gilda

40
3
Wooden fence "Every home needs a fence..."

- 1 rolling log
Total = 20 Gilda

12
1
Wooden gate "A wooden gate with decorative carvings."

- 4 rolling log
Total = 80 Gilda

20
0

Functional itemsEdit

Partly decorative, but mainly are constructed with a single functional use, stands and blocks can serve as raised support for houses, piers allow construction on water, while bridges and stairs allow easier access.

Item Description Found in Building cost Polyn cost
Culture Points
Block "Stone. Combine freely with other blocks."
A large stone block, can be stacked
or used as support for a house.

- 5 sturdy rock
Total = 100 Gilda

10
0
Block 2 "Stone. Combine freely with other blocks."
A variant of the normal block.

- 10 sturdy rock
Total = 200 Gilda

20
0
Block 3 "Stone. Combine freely with other blocks."
A variant of the normal block.

- 10 sturdy rock
Total = 200 Gilda

20
0
Bridge block "Stone. Combine with other blocks."
Does not actually allow you to
build a stone bridge over a river.

- 5 sturdy rock
Total = 100 Gilda

10
0
Iron stairs "Can't get upstairs without these."

- 5 scrap of metal
Total = 50 Gilda

50
0
Iron stand "An iron stand for raising things up."

- 10 scrap of metal
Total = 100 Gilda

100
0
Pier "Place it on the sea to build houses there!"
Only usable in Veniccio.

- 4 rolling log
Total = 80 Gilda

15
0
Stair block "Stone. Combine with other blocks."

- 5 sturdy rock
Total = 100 Gilda

10
0
Wooden bridge "A bridge made of wood. Quite sturdy."

- 5 rolling log
Total = 100 Gilda

30
0
Wooden stairs "Can't get upstairs without these."

- 3 rolling log
Total = 60 Gilda

20
0
Wooden stand "A wooden stand for raising things up."

- 5 rolling log
Total = 100 Gilda

30
0

Terrain itemsEdit

Terrain items include the river and hill part and all varieties of trees including the three unique to Sindain. Also includes a handful of 'junk' items, like the hardened mud pile, log and rock.

Item Description Found in Building cost Polyn cost
Culture Points
Eye tree 1 A spooky tree with an eye."
Unique to Sindain.

- 5 rolling log
- 2 forest dew
- 1 earth element
- 1 light element
Total = 260 Gilda

200
0
Eye tree 2 A spooky tree with an eye."
Unique to Sindain.

- 5 rolling log
- 2 forest dew
- 1 earth element
- 1 light element
Total = 260 Gilda

200
0
Feeble tree "This tree doesn't look too sturdy at all."

- 1 earth element
- 1 forest dew
- 1 water element
Total = 140 Gilda

40
0
Fruit tree "A tree filled with delicious fruit."

- 2 earth element
- 1 forest dew
- 1 water element
Total = 200 Gilda

40
0
Grass "This would look better without all the weeds."
Overgrown grass, useless junk item.

- 1 earth element
- 1 water element
Total = 120 Gilda

20
0
Hardened mud pile "It just might just stop up that geyser..."
Used to stop geysers, actually doing
so increases the polyn count by 40.

- 5 sticky clay
Total = 100 Gilda

20
0
Hill "There's a great view from the top!"
Elevates terrain, creating a hill.

- 5 sticky clay
- 3 earth element
Total = 280 Gilda

50
0
Leafy tree "A tree with an abundance of leaves."

- 1 wind element
- 1 forest dew
- 1 water element
Total = 140 Gilda

40
0
Log These might make good building materials"
A collection of logs, useless junk item.

- 8 rolling log
Total = 160 Gilda

50
0
Nose tree "A strange tree with a big nose."
Unique to Sindain.

- 5 rolling log
- 2 forest dew
- 1 earth element
- 1 light element
Total = 260 Gilda

200
0
River "Line them up to bring water to the town."
A single river part, can be
placed next to each to create a chain.

- 1 water element
Total = 60 Gilda

40
0
Rock "These rocks may get in the way of building."
A collection of rocks, useless junk item.

- 8 rough rock
Total = 160 Gilda

100
0
Thorn tree "A tree filled with painful thorns."

- 1 earth element
- 1 forest dew
- 1 water element
Total = 140 Gilda

40
0

GalleryEdit

House itemsEdit

House attachmentsEdit

Large decorative itemsEdit

Small decorative itemsEdit

Terrain itemsEdit



Items in the Dark Cloud series

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