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Fire Gemron

The Gemron is a monster encountered in both Dark Cloud and Dark Cloud 2. The Gemrons are a group of five small size dragons wrapped around a magical crystal, which is given a different color, according to which element the dragon uses for its breath attack. There are five in total: Fire, Ice, Thunder, Wind, and Holy.

There are other variations of Gemron in Dark Cloud 2, which are the Gundron, Drake, and Wyrm, each with the same five sub-elements. These groups of dragons are often encountered at different stages of the game, with some appearing earlier in dungeons than others. However, every type behaves in exactly the same manner.

For quotes, see Steve's Quotes or Monster Quotes.

Battle TacticsEdit

Dark CloudEdit

The Gemron is deceptively dangerous despite his small size; his attacks do a lot of damage, and he tends to kill you using his bite while attacking him with a combo. Depending on the zone of the Demon Shaft that you are in, the element of his breath attack and weakness will change accordingly. Use projectile weapons whenever possible to pick off the Gemron from a distance, and change the attribute of your weapon to the Gemron's weakness to maximize damage output.

Dark Cloud 2Edit

In Dark Cloud 2, Gemrons of all elements and variations behave in exactly the same manner. From a distance they use ranged elemental attacks on the player. These attacks are fast and occur rapidly, but in patterned motions, and since their projectiles go straight, you can easily dodge their projectiles. If you are playing as Max, a well-timed attack (regular or charged) will send the projectile back toward the Gemron.

When the player makes it near this monster, it will curve into a ball, and spin rapidly charging toward the player. It makes a ten hit process, and then stops. It will always proceed to either use a ranged attack instantly or move around. Make sure of this action before making your next move. When all clear, make a full combo of attacks - they have 100% pain chance and knockdown, meaning that they are always stunned by attacks.

TriviaEdit

  • In Dark Cloud 2, you can obtain a Reptile Family badge from this type of monster. To obtain it, prepare a Gift Capsule with 3 Wind Element to throw the Gift Capsule to a Wind Gemron, encountered in the Starlight Canyon. The best moment to throw the Gift Capsule is when the Gemron has finished its melee attack and when it briefly pauses, or any other time in which it is not moving, and near the ground. For other Gemrons, simply match the element in the Gift Capsule with the Gemron's element (Fire to Fire, Ice to Ice, etc.)

Monster NotesEdit

Dark CloudEdit

Dark Cloud Fire Gemron Ice Gemron Thunder Gemron Wind Gemron Holy Gemron
Habitat Demon Shaft
Fire Zone
Demon Shaft
Ice Zone
Demon Shaft
Thunder Zone
Demon Shaft
Wind Zone
Demon Shaft
Holy Zone
Type Dragon Dragon Dragon Dragon Dragon
Hit Points ? ? ? ? ?
ABS ? ? ? ? ?
Defend Yes Yes Yes Yes Yes
Weakness Ice Fire Wind Thunder None
Steal ? ? ? ? ?

Dark Cloud 2Edit

Dark Cloud 2 Fire Gemron Ice Gemron Thunder Gemron Wind Gemron Holy Gemron
Habitat Starlight Canyon Starlight Canyon Starlight Canyon Starlight Canyon Starlight Canyon
Type Reptile Family Reptile Family Reptile Family Reptile Family Reptile Family
Hit Points 120 120 120 120 160
Attack/Defense 27/15 27/15 27/15 27/15 27/15
ABS/Gilda 22/12 22/12 22/12 22/12 38/57
Weakness Chill (300%)
Scale (150%)
Flame (300%)
Scale (150%)
Cyclone (300%)
Scale (150%)
Lightning (300%)
Scale (150%)
Scale (250%)
Effective Weapons Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%)
Ineffective Weapons Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Item Inventory Flame Stone
Flame Crystal
Fire Element
Chill Stone
Chill Crystal
Chill Element
Lightning Stone
Lightning Crystal
Thunder Element
Wind Stone
Wind Crystal
Wind Element
Holy Stone
Holy Crystal
Holy Element
Dark Cloud 2 Fire Gundron Ice Gundron Thunder Gundron Wind Gundron Holy Gundron
Habitat Mount Gundor Mount Gundor Mount Gundor Mount Gundor Mount Gundor
Type Reptile Family Reptile Family Reptile Family Reptile Family Reptile Family
Hit Points 505 350 350 350 350
Attack/Defense 57/40 46/40 46/40 46/40 46/40
ABS/Gilda 100/78 70/78 70/78 70/78 70/78
Weakness Chill (300%)
Scale (150%)
Flame (300%)
Scale (150%)
Cyclone (300%)
Scale (150%)
Lightning (300%)
Scale (150%)
Scale (250%)
Effective Weapons Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%)
Ineffective Weapons Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Item Inventory Flame Stone
Flame Crystal
Fire Element
Chill Stone
Chill Crystal
Chill Element
Lightning Stone
Lightning Crystal
Thunder Element
Wind Stone
Wind Crystal
Wind Element
Holy Stone
Holy Crystal
Holy Element
Dark Cloud 2 Fire Drake Ice Drake Thunder Drake Wind Drake Holy Drake
Habitat Moon Flower Palace Moon Flower Palace Zelmite Mine Zelmite Mine Zelmite Mine
Type Reptile Family Reptile Family Reptile Family Reptile Family Reptile Family
Hit Points 950 950 2200 2300 2400
Attack/Defense 105/68 105/68 124/81 124/82 124/83
ABS/Gilda 190/148 190/148 200/111 200/100 200/130
Weakness Chill (300%)
Scale (150%)
Flame (300%)
Scale (150%)
Cyclone (300%)
Scale (150%)
Lightning (300%)
Scale (150%)
Scale (250%)
Effective Weapons Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%)
Ineffective Weapons Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Item Inventory Flame Stone
Flame Crystal
Fire Element
Chill Stone
Chill Crystal
Chill Element
Lightning Stone
Lightning Crystal
Thunder Element
Wind Stone
Wind Crystal
Wind Element
Holy Stone
Holy Crystal
Holy Element
Dark Cloud 2 Fire Wyrm Ice Wyrm Thunder Wyrm Wind Wyrm Holy Wyrm
Habitat Zelmite Mine Zelmite Mine Zelmite Mine Zelmite Mine Zelmite Mine
Type Reptile Family Reptile Family Reptile Family Reptile Family Reptile Family
Hit Points 6800 6900 7200 7000 7200
Attack/Defense 147/100 147/100 152/100 147/100 152/100
ABS/Gilda 300/100 300/100 300/100 300/100 360/150
Weakness Chill (350%)
Scale (150%)
Flame (350%)
Scale (150%)
Cyclone (350%)
Scale (150%)
Lightning (350%)
Scale (150%)
Scale (300%)
Effective Weapons Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%) Wrench (120%)
Ineffective Weapons Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Sword (80%)
Gun (80%)
Item Inventory Flame Stone
Flame Crystal
Fire Element
Chill Stone
Chill Crystal
Chill Element
Lightning Stone
Lightning Crystal
Thunder Element
Wind Stone
Wind Crystal
Wind Element
Holy Stone
Holy Crystal
Holy Element

Variation GalleryEdit

Dark CloudEdit

Dark Cloud 2Edit

Monsters in Dark Cloud
Monsters in Dark Cloud 2

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